… and why nostalgia applied to new technology is a good thing
Following on my previous post, it’s often not the software or the technology that makes learning great, but the way in which old ideas about how we learn present themselves using new technology. HyperStudio was (and probably still is) an excellent tool for getting learners to work though scenarios and create interactive fiction ( this sort of stuff started with text based games such as Colossal Cave Adventure).
Now the concept has been brought to YouTube by using the annotation feature to create the branching links. Now you tell me, what would learners enjoy more, creating scenarios in a 1990s software package, or have a global audience through using YouTube? No need to answer … here’s “Time Machine“, but there are a lot more if you look for them:







January 29th, 2009 at 8:27 am
I quite like looking back, I used an Amiga to code back in the day!